Where to find your save
Choose the desired .lsv campaign slot. A standalone profile .lsf has profile data rather than a replacement for the campaign. Characters and item stacks are identified by their saved UUIDs.
- File
- .lsv campaign saves; supported standalone .lsf profiles
What you can edit
Partial editing for LSPK v18 / LSF v6–7 layouts. Mod-specific components and console package import are outside this guide.
| Character growth and health | Edit mapped attributes, proficiency bonus, current/max/temporary HP, level, class/subclass and stored experience counters. StoredExperience and TotalExperience are separate persisted values; they do not directly label current-level XP. |
|---|---|
| Existing item stacks and resources | Change quantities in mapped stack entries, including gold stacks, and available action-resource and camp-supply values. |
| Typed save fields | Edit supported LSF values such as positions, flags, journal/profile fields and text. Record creation, the Story/Osiris database and rebuilding spells, feats or appearance are outside this guide. Some components keep technical UUID labels. |