Where to find your save
Choose the character or world .ksd save that you want to edit. Character and world data are stored separately.
- File
- character*.ksd and world*.ksd
What you can edit
Partial SV2C support: player_character v5, character_data v3, player/world_knowledge v100 and world_metadata v2. Older KSC1/BDB1 saves, base construction and opaque world blocks are excluded; compatibility is determined by the saved layout.
| Inventory and equipment records | Existing item-record quantities (CountU16), item identifiers and supported equipment values. Keep identifiers compatible with your game. Technical scalar labels are not established names for XP, level or health. |
|---|---|
| Character and world knowledge | Existing values in player_knowledge and world_knowledge records. Record keys and counts remain fixed. |
| Names and saved metadata | Supported character/world names and scalar metadata. Names must retain their UTF-8 byte length. |