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The Guild 1 Remake: Europa 1410

Updated

A medieval economic simulation about professions, political influence and building a dynasty over generations.

WindowsLocal RPMC/SPUD gameplay saves

Where to find your save

Select an existing SP_ManualSave_*.sav or another local gameplay slot from The Guild 1 Remake: Europa 1410.

File
Local gameplay .sav files, including SP_ManualSave_*.sav

What you can edit

Save Editor Online

Local RPMC/SPUD saves with supported actor and character-inventory entries. Maximum health, age, skills, other currencies and new items are outside this guide.

Editable values and their limits
Actor healthCurrent health for actors with a supported saved health entry.

Health is limited to the maximum already stored in that actor.

Money and wealthExisting Dollar balances and separately stored Wealth values.

Money and Wealth are independent; changing one does not adjust the other.

Inventory capacity and positionsCapacity of supported character inventories and slot positions of their existing items.

Items can change positions or swap slots. Item quantities, identities and effects cannot be replaced, added or removed.

Notes

  • An edited save can be substantially larger than its original compressed file.
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