Where to find your save
Select the game save archive and its current bundle entry. Keep the archive together with its metadata and preview; bundle-prev is the previous saved copy.
- File
- The game save archive containing bundle, bundle-prev and meta, or a standalone WASV save
What you can edit
Windows WASV v1 saves with supported section versions. Editing changes existing values; store layout, deliveries, brand agreements and scene rebuilding are outside this guide.
| Store money and progress | Money, day, player level, customers served and existing shop, upstairs and warehouse expansion levels. |
|---|---|
| Products and stock | Prices and discount values for existing product IDs, box quantities and spoilage flags, plus cooling timers where present. Existing products and boxes only; item identities, shelf positions and scene objects are retained. |
| Staff | Wages, base movement, stocking and checkout speeds, permanence and existing skill ranks. Cashier rank is limited to 0–2; the other exposed ranks to 0–4. Staff identities and task queues stay unchanged. |
| Objectives and unlocks | Existing objective progress, active/completed flags and furniture inventory unlock flags. New objectives, products, staff or world objects cannot be created. |
Notes
- The selected bundle must pass its stored integrity checks. A valid bundle-prev can be used when the current bundle is damaged; editing does not repair the damaged copy.