Where to find your save
Choose the world-save file in SLSV v1 format. The large world document opens as editable JSON text, with player and world sections retained in the same save.
- File
- SLSV v1 world-save files
What you can edit
SLSV v1 world saves using the mapped schema 8 layout. Full JSON text editing; unknown envelopes and arbitrary game-state consistency are outside this guide.
| Credits and level | Edit PlayerCredits/PlayerLevel or Player.Credits/Level. Matching saved header/player copies are synchronized when these values change. |
|---|---|
| World JSON | Edit existing ship, inventory/cargo, skill, fleet, mission, crew, faction and economy values as JSON text. Large files can take time and memory to open. Preserve valid JSON, identifiers and game relationships; this guide does not provide a named-item form. |